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@specso.in

Specso software solutions We provide you technology you need. #web_development #android_development #software_development #api_development

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@hossein4706

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@cyblance_technologies

Failure is not always a result of bad luck. Why mobile apps fail? You don't want to learn it the hard way. Let's explore why others didn’t make it, learn their mistakes, ensure you won’t repeat them. Read Full Article on: Link in Bio #mobile_apps #mobile_app_failure #mobile_app_development #mobile_development_company #appstore #play_store #mobile_application #ios_development #android_development

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@nint_edu

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@technoguideinfosoft

Internship program at TechnoGuide Infosoft Pvt. Ltd. is to impart a strong understanding of the subject concepts and its applications. Upon successful completion of the chosen program, Candidates will have a sound framework for Evaluating, Designing, Developing, Implementing and Integrating Hardware / Software projects. Duration - 1 to 6 months Key Highlights: >> Assured Placement Assistance >> Hands-on oriented Training >> Industry relevant course content >> Subject expert training TechnoGuide Infosoft Pvt. Ltd. Internship program is to make Students suitable for an industry by training and assisting the students on a range of projects/platforms which have relevance to the industry. Students can enhance their knowledge and skill in various technologies through the Industry relevant course content & expert training. Technical Internship Opportunities: - Intern, #Android_Development - Intern, #PHP_Development - Intern, #Digital_Marketing - Intern, #Graphic_Designing #internship #Anandvidhyanagar #interns #jobseeker #jobopportunity #jobopening #applytoday #connections #Digital_marketing #Graphic_Designing #PHP #android

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@dhruvsoni0901

TechnoGuide Infosoft Pvt. Ltd.- We're still looking for #Interns! Internship program for 2nd, 3rd & final year Engineering,MCA,B.tech and BCA students in Android Development,PHP with MVC,React Native. Internship program at TechnoGuide Infosoft Pvt. Ltd. is to impart a strong understanding of the subject concepts and its applications. Upon successful completion of the chosen program, Candidates will have a sound framework for Evaluating, Designing, Developing, Implementing and Integrating Hardware / Software projects. Duration - 1 to 6 months Key Highlights: >> Assured Placement Assistance >> Hands-on oriented Training >> Industry relevant course content >> Subject expert training Register here :https://cutt.ly/zeRvmR7 TechnoGuide Infosoft Pvt. Ltd. Internship program is to make Students suitable for an industry by training and assisting the students on a range of projects/platforms which have relevance to the industry. Students can enhance their knowledge and skill in various technologies through the Industry relevant course content & expert training. Technical Internship Opportunities: - Intern, #Android_Development - Intern, #PHP_Development - Intern, #Digital_Marketing - Intern, #Graphic_Designing Join us through this link https://cutt.ly/zeRvmR7 of our technical internship program to experience our diverse and open working culture. For more details please contact with us +91-9974556633 or share resume at [email protected] #internship #Anandvidhyanagar #interns #jobseeker #jobopportunity #jobopening #applytoday #connections #Digital_marketing #Graphic_Designing #PHP #Android

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@technoguideinfosoft

TechnoGuide Infosoft Pvt. Ltd.- We're still looking for #Interns! Internship program for 2nd, 3rd & final year Engineering,MCA,B.tech and BCA students in Android Development,PHP with MVC,React Native. Internship program at TechnoGuide Infosoft Pvt. Ltd. is to impart a strong understanding of the subject concepts and its applications. Upon successful completion of the chosen program, Candidates will have a sound framework for Evaluating, Designing, Developing, Implementing and Integrating Hardware / Software projects. Duration - 1 to 6 months Key Highlights: >> Assured Placement Assistance >> Hands-on oriented Training >> Industry relevant course content >> Subject expert training Register here :https://cutt.ly/zeRvmR7 TechnoGuide Infosoft Pvt. Ltd. Internship program is to make Students suitable for an industry by training and assisting the students on a range of projects/platforms which have relevance to the industry. Students can enhance their knowledge and skill in various technologies through the Industry relevant course content & expert training. Technical Internship Opportunities: - Intern, #Android_Development - Intern, #PHP_Development - Intern, #Digital_Marketing - Intern, #Graphic_Designing Join us through this link https://cutt.ly/zeRvmR7 of our technical internship program to experience our diverse and open working culture. For more details please contact with us +91-9974556633 or share resume at [email protected] #internship #Anandvidhyanagar #internship #jobseeker #jobopportunity #jobopening #applytoday #connections #digital_marketing #Graphic_Designing #PHP #android

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@androidevelopment

Many a time we see ANR (Application Not Responding) dialog while using android apps, lags in our apps, we also see OutOfMemoryError in Android Studio while building apps. All these kinds of stuff happen due to memory leaks. . Holding reference of objects that are not required anymore is a bad practice, If you keep objects reference unnecessarily, it only leads to memory leaks. . What should we avoid to make our app memory leak free? ● Holding reference of UI specific object in the background. ● Using static views. ● Using static context. ● Never forget to say goodbye to listeners after being served. ● Using anonymous class. . How to detect and solve memory leaks issue? Though, we got introduced with memory leaks, we only need to find the way how to handles this. So how we are going to detect and fix this. Even detecting and fixing a single bug by own is difficult, so you can imagine how difficult is to find and fix memory leaks for the whole app. . Thanks to “The saviour” LeakCanary for saving us from memory leaks problems, LeakCanary is a memory leak detection library for Android it runs along with the application and helps in detecting where the application is leaking memory. It even notify us about where our app is leaking. . Does your app have memory leaks? . Follow me:@androidevelopment

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@androidevelopment

So, you know, it screams out, this app is slow. A spinner, especially one that sits around mocking the user while the activity behind it is trying to load some UI data. And this is one of the most annoying UI patterns on Android. Believe it or not, it's actually really easy to fix. . Nowadays most modern applications drive the entirety of their UI based upon information they grab from some server resource and that's pretty straightforward. Ping the server for updated data and once you get it, update your UI to reflect the changes. Pretty simple, right? The problem here is in what the user is seeing while they're waiting for you to fetch the updated information. . Ensure if the user has been using the app, then chances are the screen is already populated with data. But when you're responding to a gnarly context change or loading the app for the first time in a while, there's no data to pre populate your view, so you have to default to a spinner on top of a blank screen. . Now the fix here is really straightforward Caching. See, at some point in the past you've actually grabbed a valid block of UI information except on your first load, of course. But anyhow, although the data is outdated that your app can use that information in these situations where the fresh data hasn't been fetched yet. . See, it works like this upon a successful fetch of some UI data. Serialize it to a persistent storage alongside, some timestamp so that you know how old the information is when you find yourself in a cold boot situation. You can use the existing UI data to start drawing the screen while also kicking off your server commands to grab the freshest information. . Sure, you'll still need to flag the user and say what new information is being fetched, but at least they're looking at a legitimate screen instead of a blank UI with some crummy spinner on it. Right. And that's really pretty much it. Cache UI data so that you can use it later when you need to wait for the server to give you some updates. Pretty straightforward, actually. . Follow me:@androidevelopment

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@androidevelopment

RxJava is java implementation for Reactive programming (Event Based Programming) which in simple terms means that one part of your code would fire an Event(a button click, successful api response etc) while some other part of code would observe and react to that particular event asynchronously(updating view, handling the api result etc). . First, you need to add the dependency: implementation 'io.reactivex.rxjava2:rxjava:2.1.6' implementation 'io.reactivex.rxjava2:rxandroid:2.0.1'. . => Swipe to see code :) You need to understand a couple of things first: ● Observable: If you remember RxJava is Event based programming so Observable is that part of the code which fires up the event. You listen to observables for appropriate events. ● Observer: The part of the code which listens and react to the event fired from the Observable. You need to override its interface methods for the Observer to work. => onSubscribe(): Method will be called when an Observer subscribes to Observable. => onNext(): This method will be called when Observable starts emitting the data. => onError(): In case of any error, onError() method will be called. => onComplete(): When an Observable completes the emission of all the items, onComplete() will be called. . ● Schedulers: To link the observer to observable and mentioning the threads to work and handle the result on (subscribeOn() & observeOn()). . Lets see an example: Printing a simple array list and updating the recyclerview adapter(swipe to see code :) . In Summary RxJava helps us in : 1 - Writing less code 2- Multithreading 3- Minimized error occurrences 4- No memory leaks 5 - And a way to handle the error at one single point(on Error()). . Do you use RxJava on your projects? . Follow me: @androidevelopment

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@androidevelopment

In October 2003, well before the term “smartphone” was used by most of the public, and several years before Apple announced its first iPhone and its iOS, the company Android Inc was founded in Palo Alto, California. Its four founders were Rich Miner, Nick Sears, Chris White, and Andy Rubin. At the time of its public founding, Rubin was quoted as saying that Android Inc was going to develop “smarter mobile devices that are more aware of its owner’s location and preferences.” . While that sounds like the basic description of a smartphone, Rubin revealed in a 2013 speech in Tokyo that Android OS was originally meant to improve the operating systems of digital cameras. . Obviously, the team at Android didn’t think at first about creating an OS that would serve as the heart of a complete mobile computing system on its own. But even back then, the market for stand-alone digital cameras was declining, and a few months later, Android Inc decided to shift gears towards using the OS inside mobile phones. As Rubin said in 2013, “The exact same platform, the exact same operating system we built for cameras, that became Android for cellphones.” . In 2005, the next big chapter in Android’s history was made when the original company was acquired by Google. Rubin and other founding members stayed on to continue to develop the OS under their new owners. The decision was made to use Linux as the basis for the Android OS, and that also meant that Android itself could be offered to third-party mobile phone manufacturers for free. Google and the Android team felt the company could make money offering other services that used the OS, including apps. . Rubin stayed at Google as head of the Android team until 2013, when Google announced he would be leaving that division. In late 2014, Rubin left Google altogether and launched a startup business incubator. . follow me:@androidevelopment

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@androidevelopment

Hi guys today we gonna talk about Snackbar in android which is a part of material design widgets. . follow me : @androidevelopment

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@androidevelopment

Here are five facts you probably didn't know about Bill Gates: ● Gates read the entire "World Book Encyclopedia" series during his teenage years. ● Like many other successful tech entrepreneurs, Gates was a college dropout. He left Harvard University in 1975 to fully devote himself to Microsoft. ● Gates says he reads 50 books a year. "Reading is still the main way that I both learn new things and test my understanding," he says. ● Gates doesn't know any foreign languages. That, he says, is his biggest regret in life thus far. ● Two years after he dropped out of Harvard, Gates was arrested in New Mexico. He was driving without a license and ran a red light. . follow me :@androidevelopment

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@androidevelopment

One of the interesting parts about building an Android application is all the awesome configurations of screen sizes and form factors. And if you're a developer who prides himself on being available on the most devices possible, then chances are you've got a lot of your images and icons at each specific resolution that you need to support. But be warned, this might be causing a large issue with the size of your APK. . Listen, if you're trying to squeeze the last bit out of your APK file size, then VectorDrawables are a handy solution. See, one of the big problems with images that you include in your APK is that you end up needing to have multiple versions of the same image at various resolutions. And that's because file types like PNG and JPEG are what we call raster graphics. . They define a 2D grid of pixel data. That's pretty much copy pasted to the screen when it's drawn. So to get different resolutions, you have to create an entirely new file at that resolution and place it in your APK. The result is that the more images you have to include, the larger APK size. . This is where VectorDrawables come in. Rather than having to store an image for each resolution, you support VectorDrawables allow you to use one file and generate whatever resolution you need on demand. Meaning a single V.D. file inside of your APK can let you generate MDPI. HDTPI. And XXXHDPI images greatly reducing your APK bloat. . Oh, by the way, another cool thing you can define animations on VectorDrawables, which means instead of keeping each frame of your animation locked out at each resolution you support. You can simply set up an xml file that transforms the graphic in the same way, giving a similar visual result with much less resource overhead. . Follow me :@androidevelopment

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@avasam_edu

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@androidevelopment

If you're building a performance usable mobile app with a small team and likely a small budget. Chances are that you're using a lot of third party Android libraries to help you with the heavy lifting. This is totally fine. In fact, it's a good idea.The problem is, though, as you may have to import the entire library when you're just looking to use a subset, the result of this is called code bloat. These extra code paths turn into overhead that gets shipped with your APK. . At the simplest level, increase the size of your compile code. This inflates the APK the user has to download. Even more worrisome is the dreaded 65k method limit. The Android runtime assigns a numeric identifier to each method. This identifier is 16 bits wide, so if you have more than two of the 16 methods in your app, it's not going to compile. . Fortunately, there's a tool in the Android tool chain that's great for hunting down unused code and stripping it from your build program is a tool that shrinks, optimizes and obfuscates your code by removing the unused parts, it also renames classes, fields and methods with semantically obscure names to make it harder to reverse engineer your code. . Proguard is a seriously sweet tool because of how easy it is to setup this code shrinking to turn on code shrinking simply set minifyEnabled to true and your gradle settings. Then when you build your app will remove all the unused code for you. . Proguard is not perfect though. While progress is great at identifying most use cases, it's not so great sorting out other situations like code that uses reflection. This may end up giving you some false positives where some code is removed and some it's not. Which means you'll have to adjust proguard settings based upon what libraries you're including.Some of them may require special rules to ensure things all work right. So do future you a favor and take a look at the documentation. . Follow me: @androidevelopment

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@androidevelopment

Batteries, the most precious resource to Android users right now. The world is more mobile, but it's frustrating when you can't make it through the day without needing a recharge of your phone. And sadly, for most developers, battery efficiency is the last thing on their minds. . The truth is that your app doesn't have to be a battery hog with a few simple APIs and tools. You can have a fast, awesome application that users love. . Purdue University did a study of the top apps and games for mobile devices in which they measured the battery draw of various types of actions. On average, only about 25 to 30 percent of the battery used by these applications was dedicated to the core functions of the app.The other 75 percent completely eaten up by uploading analytics, checking location and constantly pulling the server for ads to display. . Smart developers will focus on finding a balance by recognizing that they can perform the same actions and draw less battery at the same time. For example, waking up the device from sleep has a battery cost associated with it, so conservative use of wake locks are rather smarter. . For example, uploading songs, recalculating storage or resizing your photos should probably not be done while the user is out in the middle of their holiday Shopping and network requests are another big drain on batteries. . Thankfully, Android has several tools to help you track down and fix these battery issues. Firstly, you can get battery data stats on the device by going to settings and then battery and then choosing the application you're interested in. And to dig deeper, you can use the battery historian tool to get a graphical view of how your app is using the battery over time. . And once you've found your apps issues. Android has several APIs that can help you fix them. For example, using the job scheduler API allows your application to defer various types of work at to a time when the battery is better to be used, like when it's plugged in or when it's connected to the Wi-Fi or the next time wakes up the device intentionally. . Follow me:@androidevelopment

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@androidevelopment

It all started with a slide-out keyboard. Long before camera notches, wireless charging, and confectionery-themed code names, Android was a humble operating system that ran on a single phone: the Google-HTC T-Mobile G1, later known as the HTC Dream. . Released on September 23, 2008, the world’s first Android phone had one mission: to challenge the iPhone. And in that goal, it succeeded. It was chunky (17mm), had a low-resolution display (320x480), and didn’t have a virtual keyboard, thus forcing users to bang away on the tiny pop-out keyboard. It also utilized a quirky trackball and physical buttons for navigation. Still, T-Mobile sold more than a million G1s in its first six months of availability. . Follow me:@androidevelopment

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@androidevelopment

There is a sequence of callback methods that start up an activity and a sequence of callback methods that tear down an activty. . This video expalins the android activity Lifecycle methods. . Follow me:@androidevelopment

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@androidevelopment

He built Apple into the world’s most valuable company and while he was at it, he transformed several other industries. Steve Jobs, who sparked a revolution for the PC, was a visionary known to all. . Here is five interesting facts about him: ● He was a college dropout ● His last words are still a mystery ● He followed a simplistic dress code ● He was once fired from Apple ● He was a tough boss . follow me:@androidevelopment

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@androidevelopment

In the world of application performance, you hear us talk a lot about the 60 frames per second and 16 millisecond barriers. See, the human eye doesn't act like a camera. There's no snapshot of the world. They get sent over the brain to make sure that you don't run into that new piece of furniture in your living room. Instead, the brain is continuously processing visual signals that the AI is sending to it. There's no concept of frame or snapshots in this regard. . Our concept of motion that comes from still frames is effectively a hack seen by displaying images fast enough. We can trick the human brain into perceiving motion where there actually isn't any. . 60 frames per seconds offers a smooth and satisfying experience to the end user of the app now it's worth noting that the human eye is very discerning when it comes to inconsistencies in these frame rates. For example, if you're moving along at 60 frames per second and then you suddenly dropped 20 frames per second, every now and again, the human eye will see this lack of smoothness. This tends to cause lots of tension and uneasiness for your users. . As an app developer, your goal is clear. Keep your app at 60 frames per second and then keep it there through the duration of the user's experience with it. Now what, 60 frames per second means for you as a developer? Is it You've got 16 milliseconds per frame to do all of your work. . Follow me:@androidevelopment

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@androidevelopment

So you've built the next great mobile app, but users are complaining that the experience isn't always consistent. They're calling it slow and hitchy. And they say that it doesn't scroll as smoothly as they'd like. It sounds like your app has a serious rendering performance problem. But don't worry, we can fix this by taking a look at how Android is working under the hood. . Rendering performance is the most common performance issue that you run into while building an app.So let's take a look at what rendering performance is all about. Firstly, know that the system will attempt to redraw your activity every 16 milliseconds or so, which means that your application needs to run all the logic that updates the screen in that 16 millisecond frame in order to hit 60 frames per second (60 fps). . If you miss that window, let's say you take 20 formula seconds. You start to get what we call a dropped frame. The system tried to draw a new picture on the screen, but one wasn't ready yet, so it didn't refresh anything. The user ends up seeing the same graphic for 32 milliseconds rather than for 16. This effect of missed frames is at the core of what a user would call a laggy or Janky experience. . Any animations that are going on during a dropped frame , will see a jump in their smoothness, which users can easily see. It gets even worse when this effect happens while the users are interacting with the system. . Now there's a whole group of reasons that you could miss your 16 millisecond frame Render, for example. You may be spending too much time redrawing large parts of your view hierarchy which way you cycles, or you might be drawing too many objects on top of each other, which wastes valuable time coloring in pixels that aren't visible to the final user. Or you could be doing a ton of animation over and over and over again. . Detecting and fixing these problems is highly dependent on how your app is built. But generally it comes down to using the available tools to track down and identify what's going wrong Like Hierarchy Viewer tool. to get a better sense of where in your application you're running into problems. , That’s it Happy coding! . Follow me:@androidevelopment

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@saeedshahinii

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@androidevelopment

Have you ever had to deal with large amounts of related data? Maybe too much for you to download at once? The Paging library will help by providing ways to handle the paging of data in a RecyclerView. . We will describe and shows the main components of the paging library: . ● PagedList: The Paging Library's key component is the PagedList class, which loads chunks of your app's data, or pages. As more data is needed, it's paged into the existing PagedList object. . The code shown in the first picture shows how you can configure your app's view model to load and present data using a LiveData holder of PagedList objects. . ● Data: Each instance of PagedList loads an up-to-date snapshot of your app's data from its corresponding DataSource object. Data flows from your app's backend or database into the PagedList object. . The following example uses the Room persistence library to organize your app's data, but if you want to store your data using another means, you can also provide your own data source factory.(swipe to see code). . ● UI: The PagedList class works with a PagedListAdapter to load items into a RecyclerView. These classes work together to fetch and display content as it's loaded, prefetching out-of-view content and animating content changes. . The Paging Library supports the following data architectures: ● 1- Served only from a backend server. ● 2 - Stored only in an on-device database. ● 3 - A combination of the other sources, using the on-device database as a cache. . That's it happy coding!. . follow me:@androidevelopment .

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@androidevelopment

Layouts are often defined in activities with code that calls UI framework methods. For example, (the code shown in in picture , Swipe) calls findViewById() to find a TextView widget and bind it to the userName property of the viewModel variable. . The next piece of code shows how to use the Data Binding Library to assign text to the widget directly in the layout file. . This removes the need to call any of the Java code shown above. Note the use of @{} syntax in the assignment expression.(swipe to see the code). . Binding components in the layout file lets you remove many UI framework calls in your activities, making them simpler and easier to maintain. This can also improve your app's performance and help prevent memory leaks and null pointer exceptions. . To configure your app to use data binding, add the dataBinding element to your build.gradle file in the app module. . Data binding layout files are slightly different and start with a root tag of layout followed by a data element and a view root element. This view element is what your root would be in a non-binding layout file. (swipe to see the code). . The user variable within data describes a property that may be used within this layout. . That's it happy coding!. . follow me:@androidevelopment

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@androidevelopment

LiveData is an observable data holder class. Unlike a regular observable, LiveData is lifecycle-aware, meaning it respects the lifecycle of other app components, such as activities, fragments, or services. . The advantages of using LiveData: Using LiveData provides the following advantages: ● Ensures your UI matches your data state ● No memory leaks ● No crashes due to stopped activities ● No more manual lifecycle handling ● Always up to date data ● Proper configuration changes . Work with LiveData objects: 1 - Create an instance of LiveData to hold a certain type of data. This is usually done within your ViewModel class.(swipe to see code). 2 - Create an Observer object that defines the onChanged() method, which controls what happens when the LiveData object's held data changes. You usually create an Observer object in a UI controller, such as an activity or fragment. 3 - Attach the Observer object to the LiveData object using the observe() method. The observe() method takes a LifecycleOwner object. This subscribes the Observer object to the LiveData object so that it is notified of changes. You usually attach the Observer object in a UI controller, such as an activity or fragment.(swipe again.) . ● LiveData has no publicly available methods to update the stored data. The MutableLiveData class exposes the setValue(T) and postValue(T) methods publicly and you must use these if you need to edit the value stored in a LiveData object. . ● When you update the value stored in the LiveData object, it triggers all registered observers as long as the attached LifecycleOwner is in the active state.When the data held by the LiveData object changes, the UI automatically updates in response. . follow me : @androidevelopment

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@androidevelopment

While the Room library persists your data in permanent storage, the ViewModel class allows you to hold onto data in device memory in a lifecycle-aware manner. One of the nice features of a ViewModel is that it can survive the re-construction of an Activity or Fragment over a configuration change such as a device rotation. . ViewModels are also where you can load data in the background and use LiveData to notify listeners that the data is ready. . ViewModel objects are automatically retained during configuration changes so that data they hold is immediately available to the next activity or fragment instance. For example, if you need to display a list of users in your app, make sure to assign responsibility to acquire and keep the list of users to a ViewModel, instead of an activity or fragment, as illustrated by code (swipe to see the code). . You can then access the list from an activity like this (swipe to see code). . If the activity is re-created, it receives the same MyViewModel instance that was created by the first activity. When the owner activity is finished, the framework calls the ViewModel objects's onCleared() method so that it can clean up resources. . follow me :@androidevelopment

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@androidevelopment

Architecture Components are part of Android Jetpack and they were developed with the aim of developing Android apps that have loosely coupled components and thus more maintainable and testable. . For achieving the above the Architecture Components aims to tackle two of the most common challenges in our applications: ● Managing Activity/Fragment Lifecycle. ● Data Persistence. . To summarize, Architecture components are about retrieving date from a source (Database, REST API, …), updating the UI with this data in a way that’s aware of the UI (Activity/Fragment) life cycle events. The Architecture components are: ● Lifecycle ● LiveData ● ViewModel ● Room ● Paging Library . Do you use any of these libraries in your apps? . follow me :@androidevelopment

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@androidevelopment

its a great idea to promote your app using short demo video, also learn to pass the most important information first because of the few people that will drop off before the end of the videos. Every video must tell what, how, and why. Most importantly, share your videos on as many platforms as you can and make it easy for the recipients to also share them further. . How do you promote your app? . follow me:@androidevelopment

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@androidevelopment

You probably have been using one or two devices to develop your app and have thoroughly tested on them. You have squashed all bugs and crashes and is ready to release, but wait! It’s just the tip of the iceberg. . There are several minor to major API changes in every version of Android which needs to be dealt specifically. If you are doing heavy file-handling, then you must test properly on various platform versions and also on devices from various manufacturers. . Almost all OEMs customize their ROMs in an attempt to create an unique experience for their users which makes it even more important to test your app on them before making a final releasing. . follow me :@androidevelopment

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@androidevelopment

Tech meetups happen to be a great way to learn about new job opportunities. Technical recruiters know that meetups are where technical people enjoy flocking to on a regular basis. So at the beginning or end of meetups are usually reserved for tech recruiters and/or HR representatives to talk about open job opportunities. Software developers looking for new opportunities, can attend these meetups and learn about the latest and greatest companies looking to hire new blood. Even if you’re not currently in the job market looking for other opportunities, attending a tech meetup is a great way to network with other people who share the same enthusiasms and passions as yourself. You never know when that chance encounter with someone you introduce yourself to at a meetup, eventually becomes a future ally and/or job reference. . follow me for more: @androidevelopment

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@androidevelopment

The idea is to have some quick initial feedback on the features you have developed. Your alpha users need to be the ones whom you can directly communicate and get quick feedback from. . Don’t make this alpha release group larger than 5–10 users. The smaller it is, the more focused feedback you can get. . You can get to know if your users are finding any difficulty in using some of the features you have developed or if they are having a hard time discovering some of the new stuff that you have put in. . If there are any glaring bugs somewhere that got slipped from hands of the QAs, this alpha release can help you catch them. Maybe a particular feature in your app is crashing on a certain device or Android version. If you have been developing Android apps for some time now, you will know how common this is. . How do you release your apps? . follow me : @androidevelopment

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@androidevelopment

Suppose you are doing something in the UI thread which makes its way for a laggy UI, but on a powerful device, you may never ever notice that. An old, low-end device, dumped with lots of apps makes it ideal for a development device. . follow me : @androidevelopment

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@androidevelopment

Whatever you do, you can never make something perfect. When real users will start using your app on a variety of Android devices and on various Android versions available, you will even see some of your best written code to fall flat on the ground. Crash reporting tools can help you to track and fix them, one crash at a time. You also need to start thinking like a marketer and analyze the usage of various portions of your app. This is what will help you bridge the gap between what you made and what your users’ actually want. Pro Tip: I strongly recommend trying out the crash reporting tool in Instabug. You are surely going to love it. . follow me: @androidevelopment

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@androidevelopment

Try to visualize where you want to be as an Android developer in the next few years and stick to your goal whatever challenge comes your way. It is very easy to start doing something, but very difficult to continue doing it with the same passion and dedication for a (very) long time. . How do you stay motivated while learning to code? . follow me : @androidevelopment

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@androidevelopment

Don’t get overwhelmed with the initial size or complexity of a project. Everything can be solved once you are on the right track. Start small, take baby steps and expand slowly. . follow me : @androidevelopment

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@androidevelopment

I had once made the mistake of releasing my app out of hurry and didn’t spend proper time testing it. I was waiting for my users to face bugs, report it and then I would go and fix them. . Never, ever, ever do that. You might save a day, or two, or a week by cutting down time from testing, but will probably have to spend more than twice later. Don’t do anything out of hurry, take your time and think long term. . How do you guys test your app before releasing it? . follow me for more:@androidevelopment

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@androidevelopment

Suppose you discover an interesting Android library somewhere. Instead of just skimming over the docs and the APIs, you should start playing around with it in your playground project right away. This will give you a much better and deeper understanding of the library. . follow me : @androidevelopment

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@androidevelopment

As a beginner, it’s perfectly normal to have a fear of miss out. . But try to get over it. Learn the things that you really need to learn in order to get started with the app you are currently building and then slowly expand your horizon. . What advice you also suggest for a beginner ? tell us in the comments. . follow me for more: @androidevelopment

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@androidevelopment

Often your app need to interact with restfuAPIs and their response is returned as JSON format so you need to convert that response into Java Object to use it and vice versa. . Gson library makes it so simple to do that lets see how to implement it in your app: . first go to build.gralde file and add the dependency: implementation 'com.google.code.gson:gson:2.8.5' . We gonna create a simple java object and then turn it into JSON and vice versa nothing too complicated, first create a class call it Employee with three fields: firstName, age , mail; also create a construct and pass the three fields to it. . To use the library Create an instance of Gson call it gson , then we create it our Employee object with the three fields. . *Convert employee object to JSON: simply we use toJson() method and pass the java object as argument in return we get back the JSON format of the object as String. . *Convert JSON to Java Object: Here we use fromJson() method and pass our JSON String as the first argument and as the second argument the class we want to turn it into, in return we get back the Java object. . follow me for more:@androidevelopment

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@androidevelopment

By default android is not providing any widget for implementing a circular ImageView without any customization. . By the help of a third part library called CiruclarImageView we can create a nice looking ciruclar ImageView very simple. . create a new android studio library and then add the library dependency in build.gradle file: implementation 'de.hdodenhof:circleimageview:3.0.0' . (swipe to see the code). . To implement it simply add a CircularImageView tag in your XML instead of normal ImageView tag, also specify these attributes: app:civ_border_width app:civ_border_color . And of course the image src, if you run the app you will see a nice looking circular imageview and scale type is always CENTER_CROP. . follow me for more: @androidevelopment

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@androidevelopment

Volley comes with lot of features. Some of them are: 1. Request queuing and prioritization. 2. Effective request cache and memory management. 3. Extensibility and customization of the library to our needs. 4. Cancelling the requests. . To get started open build.gradle and add volley support by adding: implementation 'com.android.volley:volley:1.1.1' under dependencies section, also in the AndroidMainfest.xml add INTERNET permission as we are going to make network calls. . Swipe to see code example. . *Send a simple request: At a high level, you use Volley by creating a RequestQueue and passing it Request objects. The RequestQueue manages worker threads for running the network operations, reading from and writing to the cache, and parsing responses. Requests do the parsing of raw responses and Volley takes care of dispatching the parsed response back to the main thread for delivery. . Volley provides a convenience method Volley.newRequestQueue that sets up a RequestQueue for you, using default values, and starts the queue. . Volley always delivers parsed responses on the main thread. Running on the main thread is convenient for populating UI controls with received data from the response. . To send a request, you simply construct one and add it to the RequestQueue with add() method, as shown at the end of the code. Once you add the request it moves through the pipeline, gets serviced, and has its raw response parsed and delivered. . To cancel a request, call cancel() method on your Request object. Once cancelled, Volley guarantees that your response handler will never be called. And you can do a lot more with volley :). . tell us in the comments what Networking library you use in your projects? . follow me for more: @androidevelopment

5
@androidevelopment

Android Picasso is an image loading/processing library developed and maintained by Square Inc. It’s immensely popular since it often requires just one line of code. To use the android Picasso Library in your Android Studio project, add the following dependency in your build.gradle file: . implementation 'com.squareup.picasso:picasso:2.71828' . Many common pitfalls of image loading on Android are handled automatically by Picasso: Handling ImageView recycling and download cancelation in an adapter. Complex image transformations with minimal memory use.Automatic memory and disk caching. . Features of Picasso library include: 1 - Resource Loading. 2 - Image Transformation. 3 - Images placeholders and more , swipe to the right to see code example using java programming language. . what libraries do you use in your projects? . follow me for more: @androidevelopment

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@androidevelopment

Pain in your back and limps not only makes programming less fun, it’s also very distracting and forces you to take more frequent breaks. If you spend hours upon hours every day on your computer, you better make sure that it doesn’t destroy your body. And since these problems get worse with time, you should act quickly. . First of all, get a proper chair. It doesn’t have to be a super expensive one. Just make sure that it supports your back and pelvis properly and that it has an adjustable height. . Also, get a good computer. I don’t know much about PC and laptop specs and it’s also very dependent on your budget, so I won’t give a recommendation here. I just want to suggest that you don’t be stingy about it, because as a programmer your computer is your work tool. And the time and frustration you save by using a powerful and fast machine is worth much more than the money you have to pay on top. . Just as important as your computer specs is the available space you have on your screen. If you have a laptop, get an external monitor for when you work on your desk. If you have a PC, get a second monitor or one of those wide-screen monitors. The extra real estate is something I don’t want to miss anymore, because it makes working on the computer much more convenient. You can move windows around, keep different programs in sight at the same time or watch a tutorial in full screen while writing code simultaneously. . tell us in the comments what equipment helps you the most while coding? . follow me for more: @androidevelopment

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@androidevelopment

Sometimes you will become tired without noticing the transition. If you feel that your concentration is not good enough anymore, take a walk or do anything that would cheer you up. . Taking breaks also includes holidays. Recreation breaks break your usual pattern and allow you to let some of your disturbing patterns go after your return. . If you are sick, go on sick leave! You won’t be a hero if you work while being sick. You will rather be the villain capable of infecting others in exchange for some low productivity work. . tell us in the comments what do you do in your breaks? . follow me for more: @androidevelopment

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@androidevelopment

Time is money, work smarter not harder. Being a productive developer bring tons of advantages, which includes higher pay and office benefits. . One of the best ways to save your time is to learn to avoid distractions, Even though developing software doesn’t mean you have to look at your screen all the time, it means your mind should be focused on the problem you are solving. Context switching takes time. . If you look at every skype message or email you receive while working, you will be significantly less productive. . Create special filters for high-priority and emergency situations, and don’t be afraid to reject people who come to your desk without the intention to solve important tasks. . tell me guys how do you stay productive? . follow me for more: @androidevelopment

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@vmgsoftwaresolutions

“No matter how far or near, old or young. Remember the wonderful times with your brother and sister and celebrate the previous bond of love." Wish you Happy Raksha Bandhan to all of you…!!! From @VMGSoftwareSolutions Our Slogan "Building Your Vision Into Reality" Reflects Our Dedication Towards Serving Our Clients. Check out our video and GIFs work portfolio: https://www.youtube.com/channel/UCwniKCwIwfO9KYx63aeyuiw/videos Visit us: www.vmgsoftwaresolutions.com #rakshabandhan #happy_rakshabandhan #indian_army #independance_day #rakhi_wishes #soldiers #indian_flag #mobile_application_development #android_development #seo #smo #digital_marketing #website_design #top_it_company

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@oscar_dev2019

Day 26: Coding at the park today! Doing some #android development and recapping on setting up git on individual Android projects. #androidstudio #android_development #100daysofcode

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@iam_jy0ti

#itzqodetech is an #e_commerce start-up company positioning itself to become the market leader in offering online merchants and consumers a uniform and trouble-free way to return merchandise purchased online. Call us for a first class e-commerce business experience www.itzqodetechnology.com #webdevelopment #mibileapp_development #Android_development #ios_development #digitalmarketing

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@hrcinfotech

#Hurry_up 50% OFF #Limited_period_of_time_offer #Get_your_own_business_digitalise at_lowest_price #Digital Marketing, #Facebook Marketing #Instragram Marketing #SEO #linkedin #Twitter #Marketing We provide services of digital development. We provide services like #Digital_ Marketing #business_website #ERP #Billing_software #E_commerce #Android_development and #many_more Contact us at - 05127961715, 8707599076 mail us at- [email protected] Call us for better service.

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@hrcinfotech

#Hurry_up 50% OFF #Limited_period_of_time_offer #Get_your_own_business_website_at_lowest_price #Coaching #School #Shop #all_type_of_websites We provide services of digital development. We provide services like #business_website #ERP #Billing_software #E_commerce #Android_development and #many_more Contact us at - 05127961715, 8707599076 mail us at- [email protected] Call us for better service.

0
@hrcinfotech

#Hurry_up 50% OFF #Limited_period_of_time_offer #Get_your_own_business_website_at_lowest_price #Coaching #School #Shop #all_type_of_websites We provide services of digital development. We provide services like #business_website #ERP #Billing_software #E_commerce #Android_development and #many_more Contact us at - 05127961715, 8707599076 mail us at- [email protected] Call us for better service.

0
@kamesh.dubey

Looking for new website, android or software. Just contact Yottabyte Technological Services as they have exciting offers. #android #website #websitecontent #websitecontent #android_development #software

0
@ghodsi_hossein

وَشَاوِرْهُمْ فِي الْأَمْرِ فَإِذَا عَزَمْتَ فَتَوَكَّلْ عَلَى اللَّه توکل به نام اعظمت تاسیس آموزشگاه علمی کامپیوتر و برق و رباتیک 🛡 قصر دانش 🛡 🖊 با تدریس تخصصی و منابع بروز 🖌 همچنین کار در آزمایشگاه عملی و تجهیزات حرفه‌ای 🖌 به همراه استانداردها و حرفه های نوین و آپدیت شده و مورد نیاز بازار کار در زمینه‌های 📗 کامپیوتر 📗الکترونیک 📗رباتیک 📗مکاترونیک ♦️زیر نظر اساتید حرفه‌ای و مجرب 🔖اعطای مدرک بین المللی فنی حرفه‌ای و پارک علم و فناوری #computerengineering #electronic #robotics #mekatronikk #programming #androiddevelopment #IT #ICDL #Graphics #pictureediting #videoediting #Hardware #Software #Avr #Arm #FPGA

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